For Mount & Blade: Warband on the PC, a GameFAQs message board topic titled 'blurry text'. This guide will show you how to stop Mount & Blade: Warband from crashing to desktop when you enter any instance within a city of castle such as the tavern/h.
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If Mount & Blade Warband: Napoleonic Wars crashes, Mount & Blade Warband: Napoleonic Wars will not start, Mount & Blade Warband: Napoleonic Wars not installing, there are no controls in Mount & Blade Warband: Napoleonic Wars, no sound in game, errors happen in Mount & Blade Warband: Napoleonic Wars – we offer you the most common ways to solve these problems.
Be sure to update your graphics card drivers and other software
Before letting out all of your bad feelings toward development team, do not forget to go to the official website of your graphics card manufacturer and download the latest drivers. There are often specially prepared optimized drivers for specific game. You can also try to install a past versions of the driver if the problem is not solved by installing the current version. It is important to remember that only the final version of the video card driver must be loaded – try not to use the beta version, since they can have some terrible bugs.
Do not also forget that for good game operation you may need to install the latest version DirectX, which can be found and downloaded from official Microsoft website.
Mount & Blade Warband: Napoleonic Wars not starting
Many of the problems with games launching happen because of improper installation. Check, if there was any error during installation, try deleting the game and run the installer again, but before install don’t forget to disable antivirus – it may often mistakenly delete files during installation process. It is also important to remember that the path to the folder with a game should contain only Latin characters and numbers.
You also have to check whether there is enough space on the HDD for installation. You can also try to run the game as an administrator in compatibility mode with different versions of Windows.
Mount & Blade Warband: Napoleonic Wars crashes. Low FPS. Friezes. Hangs
Your first solution to this problem install new drivers for a video card. This action can drastically rise game FPS. Also, check the CPU and memory utilization in the Task Manager (opened by pressing CTRL + SHIFT + ESCAPE). If before starting the game you can see that some process consumes too many resources - turn off the program or simply remove this process from Task Manager.
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Next, go to the graphics settings in the game. First – turn off anti-aliasing and try to lower the setting, responsible for post-processing. Many of them consume a lot of resources and switching them off will greatly enhance the performance, and not greatly affect the quality of the picture.
Mount & Blade Warband: Napoleonic Wars crashes to the desktop
If Mount & Blade Warband: Napoleonic Wars often crashes to the desktop, try to reduce quality of the graphics. It is possible that your PC just does not have enough performance and the game may not work correctly. Also, it is worth to check out for updates - most of today's games have the automatic patches installation system on startup if internet connection is available. Check to see whether this option is turned off in the settings and switch it on if necessary.
Black of black screen in the Mount & Blade Warband: Napoleonic Wars
The most common issue with black screen is a problem with your GPU. Check to see if your video card meets the minimum requirements and install the latest drivers. Sometimes a black screen is the result of a lack of CPU performance.
If everything is fine with your hardware and it satisfies the minimum requirements, try to switch to another window (ALT + TAB), and then return to the game screen.
Mount & Blade Warband: Napoleonic Wars is not installed. Installation hangs
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First of all, check that you have enough space on the HDD for installation. Remember that to work properly installer requires the declared volume of space, plus 1-2 GB of additional free space on the system drive. In general, remember this rule – you must always have at least 2 gigabytes of free space on your system drive (usually it’s disk C) for temporary files. Otherwise, the games and the other software may not work correctly or even refuse to start.
Problems with the installation may also be due to the lack of an internet connection or it’s instability. Also, do not forget to stop the antivirus for the time game installation – sometimes it interferes with the correct file copy, or delete files by mistake, mistakenly believing they are viruses.
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Saves not working in Mount & Blade Warband: Napoleonic Wars
By analogy with the previous solution, check for free space on HDD - both on where the game is installed, and the system drive. Often your saves are stored in a folder of documents, which is separate from the game itself.
Controls not working in Mount & Blade Warband: Napoleonic Wars
Sometimes the controls in game do not work because of the simultaneous connection of multiple input devices. Try disabling gamepad, or, if for some reason, you have two connected keyboards or mouses, leave only one pair of devices. If your gamepad does not work, remember - the games usually officially support only native Xbox controllers. If your controller is defined in system differently - try using software that emulates the Xbox gamepad (eg, x360ce - step by step manual can be found here).
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No sound in Mount & Blade Warband: Napoleonic Wars
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![Screen Screen](https://i.ytimg.com/vi/w2uiRbOk85Y/maxresdefault.jpg)
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Check if the sound works in other programs. Then check to see if the sound is turned off in the settings of the game, and whether there is correct audio playback device selected, which is connected your speakers or headset. After this check volumes in system mixer, it can also be turned off there.
If you are using an external audio card - check for new drivers at the manufacturer's website.
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Why Early Access?
“Early access is something that we are very familiar with: our first title, Mount & Blade, helped to pioneer this method of release back in 2005. By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect.
We are hoping to run a productive and efficient early access for M&B Bannerlord as well. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know:
Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access.
Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc.
Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard.
Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog (greetings, companion introductions and main quest). Some of these planned voice overs may be missing or using placeholder versions during EA.
Savegames: We will strive to keep savegame compatibility during EA, however it may be technically infeasible to provide 100% backward compatibility in savegames and you may occasionally have to start a new game after updating to a new version.
Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these.
Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish (Latin American) and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete.
Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking.
Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management.
“Early access is something that we are very familiar with: our first title, Mount & Blade, helped to pioneer this method of release back in 2005. By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect.
We are hoping to run a productive and efficient early access for M&B Bannerlord as well. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know:
Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access.
Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc.
Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard.
Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog (greetings, companion introductions and main quest). Some of these planned voice overs may be missing or using placeholder versions during EA.
Savegames: We will strive to keep savegame compatibility during EA, however it may be technically infeasible to provide 100% backward compatibility in savegames and you may occasionally have to start a new game after updating to a new version.
Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these.
Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish (Latin American) and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete.
Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking.
Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management.